For every color one byte and one void byte.
In the function "CopyImageFromWindow we create first a Bitmap.
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When answering a question please: Read the question carefully.If you want to convert to grayscale a simple method is to sum all three pixels and than divide.Preview 0, i have read and agree to the.The function "GetDIBits" than copies the content of cature_map into "arrImage1".Better is to take the right percentages of the 3 colors.Press h to open a hovercard with more details.

With "BitBlt" we transfer the actual window content in the Bitmap "capture_map".
Hi there, I'm currently working on a project which is basically Server-Client based.
We use the function "SetDIBitsToDevice" in "void CWin2Dlg:OnPaint.


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